Blender: 3D Modeling Fundamentals Certificate for TEOW ZHI HAN
Certificate ID:
680167
Authentication Code:
70b22
Certified Person Name:
TEOW ZHI HAN
Trainer Name:
lay siong
Duration Days:
5
Duration Hours:
35
Course Name:
Blender: 3D Modeling Fundamentals
Course Date:
13 June 2022 09:00 to 17 June 2022 17:00
Venue:
Course Outline:
Introduction
- Blender vs Autodesk 3ds Max vs Cinema 4D
- Overview of Blender features and benefits
Getting Started
- Installing Blender
- Basic modeling concepts
- Navigating the UI
Editing Basics
- Types of editors
- Switching between edit and object modes
- Vertices, edges, and faces
- Editing mesh data and objects
Modeling Meshes
- Modeling modes
- Structuring meshes
- Adding primitives
- Selecting and editing meshes
- Object data, vertex groups, and custom data
- UV maps and unwrapping
- Mesh analysis and retopology
Curves and Surfaces
- Tools and structure
- Bézier and NURBS
- Transforming objects
- Shapes and splines
Metaballs and Hair Particles
- Tools and structure
- Adding and editing meta objects
- Using grease pencil
- Modifying particles
Sculpting and Painting
- Enabling selection masking
- Using the brush tool
- Shaping models in sculpt mode
- Adaptive sculpting methods
- Editing UV textures and images
Animation and Rigging
- Keyframes and keying sets
- Using armature for rigging
- Applying the lattice
- Constraints, actions, and drivers
- Markers, shape keys, and motion paths
Rendering 3D Scenes
- Render engines in Blender
- Eevee, cycles, and workbench
- Using cameras, light objects, and materials
- Shading nodes and color management
- Freestyle non-photorealistic (NPR) rendering
- Using layers and passes
- Rendering and previewing animations
Exporting Files
- Supported media formats
- Exporting files to Alembic
- Using the Collada module
- Exporting files as USD, SVG, and PDF
Troubleshooting
Summary and Next Steps